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I would say that at its state it definitely appeals to those looking for a challenge: the moment I died, I immediately told myself "alright, I gotta do this"

But it's also easy to get the gist of it, and while it can be challenging, it's also fun to just jump around :)

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I added some comments about the game to the description. Maybe it can help you to look at game difficulty with new eyes ) If you have time for that, of course! 

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I have read the description again, good job! Now the player knows in advance that missing a lillypad is going to slow them down, nice :)