Thanks for playing! Indeed, couldn't get the world border collisions to work before someone here wanted to go to bed ^^ I placed the water as a work-around and made sure the bread only spawned inside there.
For the strafing though, I definitely did normalize the movement vector. See source code:
Maybe it's the camera-work that makes it seem faster? I'm not sure.
Either way, I really enjoyed participating in this game jam. Thanks for hosting it and showcasing all the games!