Likes:
+ Boss encounters to break up the platforming (I like the golem one because it reminds me of Zelda bosses)
+ Wall jumps on top of regular platforming
Dislikes:
- The level design felt a little more like wandering than playing
- Some animations and movement can be a little slow
I couldn't make out what exactly was happening in the story, but maybe there is more to come? I hope the box is able to resolve their existential conundrums on the ways of good vs evil