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Likes:

+ Boss encounters to break up the platforming (I like the golem one because it reminds me of Zelda bosses)

+ Wall jumps on top of regular platforming


Dislikes:

- The level design felt a little more like wandering than playing

- Some animations and movement can be a little slow


I couldn't make out what exactly was happening in the story, but maybe there is more to come? I hope the box is able to resolve their existential conundrums on the ways of good vs evil