it isn't available to anyone. Its 100% my own work from last couple months.
So... I cant use it?
General idea is that my character is active ragdoll driven by about 30 rigidbodies connected by many different joints and tricks. I spend many days tweaking the numbers to get to the nice and smooth movement. Giving the code will not help anybody because code is just target velocity/ drivers/spring patterns for different situations. Everything is driven by Unity joints physics so I would need to release the whole package with a character ... and I dont want to do it because I want to use it to make something bigger in future.
all movement is physics based. It hard to explain in one post. Check metallcore999 on YouTube, his active ragdoll is similar to mine. He was my inspiration in this project.
Edit. I know Flexibla Muscle-Based LLocomotion, but its different approuch. Their system is complex, and I dont think it is game-ready. I made couple shortcuts because I wanted system suitable for games not to brag on YouTube ;).
Anyway. I hope I will be able to finish the build til sunday so you can test it on your own... For now I'm sick and laying on the bed so I didnt even start yet :(