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(+2)

Oh gee, this thread brings up many embarassing memories

my first game is called Tiska Buska, completely random name by the way, it's a mix between racing and action game and i used an ancient engine called 3DRAD to create it, which resulted in long loading times and awful performance

looking back the whole thing was a complete disaster, the first level ends with a victory even if you technically lose, the last one is straight up impossible and some of the ones in between can be finished without literally touching the keyboard

i always wanted to patch it since the fixes would generally not even take that long but i threw the whole thing in the bin the second i finished it because i assumed it was perfect already

on top of that, the game wasn't even free, god...

i still use 3RDAD occasionally for creating games because it's cozy and quick but no way this stuff would be worth anyone's money