I love the game, but it started getting buggy at the start of the third night. The rooms being displayed stopped matching the game's internal logic. This is probably from activating the switch that rotates one of the rooms. I think you have to sleep for this bug to begin happening. I couldn't pass through doors and could pass through walls because the game seemed to think I was in another location. Also, when I put my sword in the stone to open the sword door, when I died, I would seemingly spawn without the sword? I could get it if I interacted with the stone again. But it's possible that it was just sheathed and I needed to press down arrow to get it out again. This isn't explained in the game. Also, when the game started getting buggy, talking to the NPC at the entrance shows that the number of gold we need to collect is "1", but I had 24 gold (even though I collected much more than that) and I couldn't hand it over.
I think the game is very engrossing but you need to work out the bugs.