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(3 edits) (+2)

I love the game, but it started getting buggy at the start of the third night. The rooms being displayed stopped matching the game's internal logic. This is probably from activating the switch that rotates one of the rooms. I think you have to sleep for this bug to begin happening. I couldn't pass through doors and could pass through walls because the game seemed to think I was in another location. Also, when I put my sword in the stone to open the sword door, when I died, I would seemingly spawn without the sword? I could get it if I interacted with the stone again. But it's possible that it was just sheathed and I needed to press down arrow to get it out again. This isn't explained in the game. Also, when the game started getting buggy, talking to the NPC at the entrance shows that the number of gold we need to collect is "1", but I had 24 gold (even though I collected much more than that) and I couldn't hand it over.

I think the game is very engrossing but you need to work out the bugs.

We will be looking into this bug where your position isn't matching the visuals! The door guy is supposed to ask for 10k gold so the text probably bugged out so we will take a look into that! and yes if you die after leaving your sword in the stone it comes back to your inventory but bugs out so you won't see it unless you pull it out again. Thank you for the feedback, we will take a look into these bugs you've reported! And glad that you enjoyed the game!