The concept is nice. I wish I could jump quicker when the enemies are close because I need to click first and then click again, maybe aim with mouse and charge jump wit a button.
This type of controls is somewhat intentional ) I wanted the player to panic and miss clicked. It would be too easy to outrun herons in other way . Nevertheless, speed does not matter much - accuracy does. One-two precise jumps (right on lilypad) make you win the game )