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(+1)

I think it is amazing that you managed to put a full game out in time for the gamejam, with two different genres. I think that as you progress as a game developer you will be able to make better games, but this is already a good start.
Some of things I would change in this game.
Using F as a target finder feels like more work than needed. Had you just made the triangle always visible it would let the playerfocus more on the actual gameplay of flying the ship.
As for flying the ship, if your enemies are that fast, you should probably increase the field of view of the player. Several times the enemies would show up just to immediately collide against me.
Given the first part of the game is an asteroids like game, this is one of the view game examples where I would like for the controls to feel more like real physics an less like player input. I feel like the spaceship should keep the momentum.
With that said, good job on making a full game!