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Very cool and unique combination of movement mechanics. Your usage of environmental objects like the light blue thingies and the cracks were really great for making the world rich, colorful, and allowing for extra jumps/ cool stunt opportunities. 

I felt that maybe the camera might be a *bit* too jittery? Maybe I'm wrong, I love how fast it feels, but sometimes it feels difficult to read the text on screen because its moving around too much. That being said, your color palette decisions are off the charts good. You have a great sense of style and platformer level building. Can't wait to see where this one goes!