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(2 edits)

I just blew through my first playthrough of this in a couple of hours and I just wanted to say, I had a ton of fun! The sections from the novel meshed very well with the additions; it never felt obviously, jarringly different.

I absolutely ADORE your Eleanor, especially the fact that she's plus-sized. It made me feel very good about myself seeing a fellow bigger woman as a love interest in a game, especially since her plot isn't based around that; it's just a small part of her. I plan on doing the other route and the gender-swap variations of both, but she was simply too lovely to not marry immediately. I think you struck a lovely balance between more period-accurate systemic oppression societal roles and more modern gender, race, sexuality, and body-type diversity.

The art style is also very cute; I agree with your notes in the unstable build that they could use a bit of polish, but I implore you not to change Eleanor and Edmund too much! I was, admittedly, rather disappointed that there was so much gender-customization of the main character but no ability to change their appearance or name -- I personally wanted to be a feminine-looking woman in a masculine style of dress, but you're locked into a very thin and androgynous-looking figure regardless of the biological sex you pick at the beginning of the game. Even so, it is a breath of fresh air to see a deviation from the anime styles that so often overpopulate the visual novel genre. Your backgrounds are also very pretty! So many VNs just have photos that have been put through a bunch of Photoshop effects as the background, but the paintings really tie together the scenes and the mood of the story.

The only real constructive criticism I have is that I think the game could be more engaging with more and more-polished sprites -- variations in poses, more emotional facial expressions, sprites facing different directions, et cetera -- and music/ambient sound. It was already very enjoyable and engaging as a story, but I think that some more motion and dynamism in the audiovisual areas of the game could make it even more so!

Overall, I think you did fantastically both in making a game and adapting a previous work of art. Thank you so much for sharing; I'll be keeping up with the unstable build in hopes that you continue working on the game in the future!

(+2)

Thank you so much, I'm really glad you enjoyed the game!

I'm really glad you liked Eleanor's design, as a plus sized person myself it frustrates how little body diversity there is in visual novels, even in games that are diverse in other ways.

This was my first game offering character customisation, it involves a lot of decisions balancing player immersion versus the practicality of making all the art assets etc and I probably wouldn't make the same decisions if I wrote the game again from scratch. It's always good hearing what did and didn't work for players, since I'll bear that in mind for future games.