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I see this is your first game jam. Everything is fully functional gameplay wise, and there are even somewhat elaborate death animations. I'm impressed with how well the mechanics work overall. I did not run into any bugs. The level should have been a bit less flat to force the player to kill the monsters, however.

The opening level looks incredible with the fires. Hearing you made them yourself, I gotta give you a major thumbs up. The second level impressed me less. Perhaps if it was in a sunset it would feel tonally consistent with the first level.

My big complaint other than the lack of sound is the story. The perspective switching itself is relevant and you adhered to the limited palette, so it's a pass overall thematically. However, the script very much feels like a first draft with things like grammatical errors or how the overreliance on exposition.

I'm sure given a longer development cycle, the dialogue could have been touched up. Understandably, there wasn't much time to make it but I see the vision of what you were going for. Kudos.