"Height: Quite Tall
Feet: Big
Hair: Yes"
What a way to make a first impression! The cutscenes are quite fun and add just the right of breathing room between the gameplay for an experience such as this. I really wasn't expecting to see Nessie either!
The color palette was quite limited so I'm shocked how well you pulled off a pseudo-PSX aesthetic. I was definitely reminded of LSD: Dream Emulator while playing this, particularly with Bigfoot's model which looks as otherworldly as something from that game.
The camera snapping sounds and such were perfectly on-point, and I liked hearing Bigfoot's noises. The lack of music was either a strength or a weakness. I have trouble deciding, but perhaps more ambient noises at least would have added to the atmosphere.
Also perhaps using arrows and WASD separately to move the character/drone would improve things. I only really felt motivated to use my drone, so I gotta slightly knock points off of the dual perspectives section.
Great game!
Viewing post in Bigfoot's Big Break jam comments
Thank you for playing!!
I agree about the dual perspectives bit. One comment suggested that only the photographer should be able to take pictures, which I think would've worked. Maybe we could add a run button or something too to make them more mobile.
I'm really glad you liked it!! The atmosphere is definitely what we were going for first.