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Hey, I'm getting very conflicting feelings about the game.
I think it's gorgeous in many aspects and I can feel the passion and love putting into the game.
But I'm really upset by some of the game designs. I'm forced to kill monster girls which pains my heart and H interactions are designed to be too punishing gameplay-wise.
I'm not saying that I believe the savior of the world should go around and just smash random monster girls but the system shouldn't be that punishing (i.e. reducing attack and defense drastically while dealing health damage).
I'm a long-time monster girl enjoyer but this is actually the first time I feel bad hitting monster girls in a game. Maybe because the lore is about those monster girls not being what they are due to the mana disturbance, and also
I can feel the love you guys put into making those animations, models, and voice effects.  

In a word great job and hopefully, you can consider my feedback. I wish to support you guys after I'm done dealing with my little RL hiccup.

(1 edit)

You think too much...lol
Like Aya and the guardian cat girl, players cannot destroy any enemies.
The guardian cat girl will even be there to chat with you after you defeat her.
The only thing the player can do is drive mobs away.
(They will then return and continue to ambush the player.)


The player must chase away mobs because they are getting in the way of the player's work.
It is also inevitable that the monster girl will hinder the player.
Because the player's job is to remove the source of contamination.
(And the monster girls were corrupted by the source of pollution)

There are many different ways to interact in the game, but the "pure version" is just the side-scrolling part.
Released as a free sample.
If you want to experience more content, you can find them on my patreon.

That's good to hear. I don't know why I thought that way, I have played other monster hunter games with similar concepts (such as Magic Castle RePureAria), and I guess I just somehow really got into those mob characters. I loved your models and animations.
If the lore was that they are de-materialized, then I guess it's much more easy to swallow.
I'd defiantly look into Patreon and am looking forward to the future full release.