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(1 edit)

i bought the game recently and i am in love with the mechanics i have played cairn before but this one has an excellent combination with block dodge and parry and the care for the layout together with the love for the environment makes it a fantastic game.

I have some doubts :D

my idea is to give them a skill to start with in the first session, is it possible to use the block dodge and parry skill list as an example for my players?

 is it possible for players to be trained to add weapon skills to any weapon? for example add COUNTER to kama (page 9)

is there any reason why PUSH BLEED and BRUTAL from block dodge and parry v2 was not added?

well that's all. Thank you very much for the game I'm already building a scenario I hope my players like it.

Thanks for the compliment!

And sure, you could bring in BDP skills and even change the rules on how they apply, whatever works for your table. The rules are pretty modular so flavor for taste.

On Push, Bleed, Brutal, it came down to not many weapons being covered by some abilities compared to others, so for the sake of simplicity I narrowed down the list. But you can certainly bring them back in.

Enjoy and please let me know how it goes!