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Hey, just wanted to let you know that your report reached the engine team, and the case with disabled XDG portals should be properly handled by a future version of Godot:

https://github.com/godotengine/godot/pull/101812

For Bosca Ceoil I’d still need to do some work to properly support it, when it’s ready, but that shouldn’t be hard.

Thanks again!

Oh nice, thanks for letting me know!