Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

You came up with some pretty decent puzzle design in just three hours, impressive. The diagonal enemy was hard to get thru even if its pattern was not that unpredictable, maybe it will be good to add colors to the enemies to show their movement? (like, blue for verticals, red for horizontal, and so) Of course, there is only so far one can go in only three hours. Anyway, good job!