Pretty cool concept and mechanic! I'd suggest to add a way to tell where the bombs will move, because right now when you get killed from a bomb you're not sure which direction it will go (level 3-4), you get punished by having to start from the first level. That said, if that is the intent to make the game hard and have to memorize it, then it's excellent work!
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Escape From Factory 199's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #12 | 3.125 | 3.125 |
How much do you enjoy the game overall? | #12 | 3.000 | 3.000 |
Audio | #17 | 2.375 | 2.375 |
Visuals | #20 | 2.750 | 2.750 |
Overall | #20 | 2.825 | 2.825 |
How well does the game fit the theme | #23 | 2.875 | 2.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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