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i also have one more question, how did you make the spike, i have tried many things but none have worked

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I created a trigger by hitting which player activates the spikes. The animation of the spikes includes a hurtbox which is already registered as a damage if a hitbox player is within the hurtbox.

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Thanks, This really helps!

I'm glad I helped you. If you need anything, write, I will try to help 😊