I tried to get into this one because I can see where it could go, but there were a few direct problems that made me click away after a few minutes: Since the UI is the sole interaction I have with the game, it really needs to feel satisfying to push buttons. Confirmation sounds, denied sounds, etc, with some light anims to round out the good feel of pushing a button.
When I DO push a button, I also need to see a little hospital, or even a colorrect representation of one, pop up somewhere. I gotta visually see that progress, it's a big part of any city-builder type game.
Mechanically I couldn't really tell what was going on, how much of what I needed, etc. I may have missed some UI in there, but that stuff needs to be right in my face conveniently if I need to see it, or I don't know it exists.
As your description says, I realize this is a project in super-early development, so you've probably already considered everything I've listed above. I just like to try to give feedback, I hope you don't find this disheartening. As a game jam effort it was a good one, and one of the more original attempts I've seen, but just too large in scope to land in this sort of game environment. Nonetheless, thanks for giving us all a game to try out!