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The deep-sea setting feels so mysterious, with an oppressive atmosphere—really well done! But it seems like the sharks don't actively attack me, hahaha. Also, isn't the last collectible a bit too far? I ran out of oxygen on the way back. 😢

(1 edit)

Thanks for the feedback, the atmosphere of the game was definitely something I focused on in development so I’m glad you enjoyed it. Unfortunately time was a bit limited so I couldn’t really do much play testing to get things like the oxygen supply or AI aggressiveness just right, I’m planning on making a few tweaks and hopefully releasing a more polished version once the jam is over.