8th hour : we wrapped up the concept phase and are now working on the main props of the game
Following this concept, Pierre-Marie and Valentin are currently working on the model for the game character
We should be done with it before tomorrow.
I'm personally working on some assets that you'll be able to find on the track like the starting points, stone debris and checkpoints, as well as textures and shaders in unity
Mathis was having trouble with some interactions he had to program but everything should go smoothly by now
Emilie is still working on the music while giving advices and preparing the rigging / animation phase
here's a snippet of our game's main theme, a synthwave inspired song mixed with a moody melody to highlight the sad part of the plot