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(+1)

To be honest I don't know if it has a name haha I was inspired by old PS1 games where any shading was drawn directly onto the textures of models as obviously real time lighting in a PS1 game would have been a fairy tale back then haha. So yeah I'm just using a purely flat lighting with no direction to it, then using very simple textures, any shading I do need I draw directly onto the textures :)