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Thanks for the tip. It took some time to figure it out, but now I have the project created with an alternative tile size. I made a tileset with just 1 tile and then with the hex editor defined a new size and added a 2x tile size amount of $00's between the next segment.

Oh wow, well done! yes I thought it could be possible, I guess starting by exporting the smallest possible tiled project makes it fairly easy to hex edit to any tile size, for a high IQ person like yourself at least.

Impressed! :D

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I have just attempted the same thing myself and can confirm that it works but only in the C++/Win32/Win64 versions (the C# .NET version doesn't like it).

I will add better support in the next releases.