The atmosphere was brilliant all the way through, slowly building tension with great visuals and sound design. The level is well made and has good detail, although you do generally spend quite a while wandering around. This can be an effective way to build tension, but if you go the wrong way then having to come all the way back can become more so tedious. I think the gameplay could use a couple tweaks such as having a bit of a cooldown on the camera flash, I found you could see perfectly in even the darkest areas if you just repeatedly took pictures. The gun is also kind of difficult to use with the crosshair not really equating at all to where the bullet would actually go. These are however just some small issues that I had, and overall I found it to be a very enjoyably scary and atmospheric experience.