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Really interesting idea with the constantly changing forms. I didn’t beat the game, so I might have missed something, but there seemed to be clearly better forms than others (whisp) and some that were not useful and I just sat waiting for it to end. I wonder if you could update it so all the forms were useful at something, just maybe not at the specific moment you got it? Like maybe some could wall climb vs just have a low jump so you change up how you play. And if you don’t finish the climb you switch to one that jumps and you have to hope you get to the platform in time.

Thank for all those feedback :) That's true  that the game need balancing between the differents forms, but also the level need to be build around differents capabilities. I did love having constantly changing forms and wanted to explore this. Hoped you liked it :)