But yet again, 8, 9, and 10 would be utterly useless since 3, 4, and 5 hit those, making levels 6-8 worthless until you hit level 9, which then dodges 11 by the counting logic, dodging 80% of attacks on average.
Oh yeah, that is indeed quite a lot when you run the numbers like that. Didn't really think of it much when adding it and was just like "hurr durr, third of the time isn't that bad as you can actively fight against it with rerolls". Rerolls do still indeed help avoiding those dodges and I kinda like that it adds a fresh layer of required need for staying aware of the "bad" numbers. I don't have any problem with letting max level (I don't think crew can get past level 6 right now withupgraded frog + upgraded frog bard) crew members be very powerful but of course it feels kinda bad when it's used against you. The dodge crew member is always enemy one, it's an alternative version of navigator (who wouldn't do anything on enemy).
With all that math, I think you might like this upcoming event...