We're so glad you enjoyed Evernight, and we thank you for your kind and insightful comments! :) At this time, I have no plans to put the game on Steam, though that may change someday. If I do, I'll certainly make an announcement here!
It wasn't intentional for Rhistel or Aeden to mention "day". I did have an editor, and many instances of this were caught, but I guess we missed some! The entire game was written and made in two months for the Otome Game Jam of 2023. Because of this, I had to streamline a lot of things in the script, but I tried to provide as much player agency as I could. I would love to come back someday and polish the game more, adding in CGs if possible (such as Aeden lounging on his throne).
It was Rhistel who taught her how to lie. Not by example, but by explaining it to her and encouraging her to try. As a Dreamer, he is in a unique position to understand many concepts both faeries and humans would find complicated.
As for the comments about her name, (SPOILERS AHEAD to anyone who might read the comments) the player has the choice to claim her name in the vampire and werewolf endings, as she is embarking on a new journey and (possibly) embracing her human side. I didn't include it in Aeden's route because Astora has completely embraced her "fae" side and views her birth name as her true name, meaning it was for Aeden only. And the reason why the Night Queen renamed her when she was a baby was largely because she had no care for Astora's real name. Just as Aeden told her, "Astora" was not a name, it was what the Night Queen saw her as: a treasure.
Thank you for playing and leaving such thoughtful comments about your journey! :)