A game with very immersive graphics and atmosphere (I love the palette). It felt like entering Limbo, but in a dimension of care rather than fear. Tackling the theme of death is not simple, so kudos for the courage and delicacy with which you approached it.
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Thank you so much for playing our game and for your kind words. Your comment about the dimension was unexpected and incredibly heart-touching—I almost teared up a bit. I put so much of myself into making this game, and hearing something like that means the world to me.
Death is never an easy topic to tackle, and it has to be approached with a lot of respect. Thank you for noticing that and for taking the time to share your thoughts.