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As a follow up. I guess for an Attach I would actually use d20 + Body (value) + Violence (dice) + Weapon (dice) .... So this could be where I am going wrong and why it was so fatal.

Ok, so to lay it out:

If you want to attack, you roll d20+Body (Value)+Violence(die)+Weapon(die).

You would sum it all up. If the result was higher than your body difficulty, you are successful and deal 1 wound.  

I can see where Armor for enemies is unclear (as you'd not want to add the enemy's armor die to the total you rolled.  I got a wire crossed somewhere. I'll take a look and clarify in the next updated revision (aiming for this weekend).

To avoid harm, you would roll d20+Body(Value)+Dodging(die) vs Difficulty 17.  If you fail, you then roll the armor die.  You then get hurt.