Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Further culminations:

-Fade In spawning / Fade Out destruction (sprite-focused. The shrinking here is for visual flare for this attack)

-Easily customizable afterimage creation (hence the bullets leaving a mess here).

-Sound effect and Background music (Trust me on this)

(The seemingly-random spawn of the showering bullets here is just two emitters that are growing/shrinking and rotating at different rates, set to make those "concentrating" shots).