Further culminations:
-Fade In spawning / Fade Out destruction (sprite-focused. The shrinking here is for visual flare for this attack)
-Easily customizable afterimage creation (hence the bullets leaving a mess here).
-Sound effect and Background music (Trust me on this)
(The seemingly-random spawn of the showering bullets here is just two emitters that are growing/shrinking and rotating at different rates, set to make those "concentrating" shots).