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(1 edit) (+1)

Hi thanks for playying and the feedback!

Yeah the controls are a bit rough, it was quite tough to implement. And since I got used to it while developing them, was hard to judge how intuitive they are, especially given that they are pretty unusual. I think the final version of the limb controller was finished on saturday or sunday, so not much time for finetuning 😅

We tried making the collisions forgiving to compensate, and with some polish in camera / level design it would be much better overall.

And yes I voiced the host Viktor Fromage.