This kind of reminds me of Slender: The Eight Pages in a way. I'm not sure if that is what you were going for, but I found it to be cool. I like how the flashlight follows the mouse too, you don't really see that often. I also like audio. The first time I encountered the enemies in the game had me a little panicked as I was trying to figure out where it was coming from. However, I think that is where this game has some problems. After going through a few encounters, it seemed like they always (for me at least) were coming from in front of me. I think it would be scarier if you had to look around for them because the moment would be more tense. Also, it is very easy to get lost and turned around. I think if you added some unique landmarks (nothing too crazy, just something recognizable) in certain locations, then it would be easier for players to know they aren't just walking in circles. Slender does this, and I think it would work for your game as well. With some more time, I think this game could be pretty good and scary.