Nice! Also, are there any plans to add a game over POV camera angle for both player and animatronic in future instalments? (Maybe even patched into the already existing games as well) It's just a pain to set up good angles with movement sensitivity and model clipping.
A POV camera (and probably preset angles you can cycle through) are going to be in the next update that should be ready for release in the next week or so, I can decrease the camera sensitivity too while I'm at it.