You're kind of right. when I released this I was in a tight spot and needed money fast; so I took a game i already had worked on for years refurbished it into a concept I had from years ago and released it to become the "cartridge tilt" i'd planned from a long time ago, it's relatively unpolished but all the bells and whistles are there. And i've finally decided to make it free as it should've been in the first place.