Yes, you only do one roll each time.
Each player has their own bubble. Thanks for pointing out your misunderstanding. I'll probably do a small revision of the rules to make that clearer.
I see, one last thing (or until I have more questions that comes to mind)
On skills related modification I want to create an example in order to ask this; this player is attempting to charm receptionist as distraction so the party infiltrate the building, player have 2 dice and their previous roll with 2 dice was 5 in total, player goes for inflate and gain 3 dice total and picks talking fast.
The dice result unfortunately 4 but his talking fast is +2 so that's a successful with success result, however the next roll isn't 6 and over, that's still 4 and over correct? Or do we go back to 5 and over to beat? That's what I understood from "modifying this result does not affect the dice roll totally result that will carry over to your next roll"
Those examples of your system makes reading the rulebook much better now
Didn't know you needed to start low 50/50 roll chances before going big, this makes more sense now. so if you want to do something medium or big like stealing a painting from museum you gotta have 3 to 4 dice set but if you only have 1-2 means DM have to say it's impossible
This makes pushing to gamble more factor into it and a must do mechanic in order to progress bigger ones. I very much like it
Thank you for your hard work and your time to reply and helping me understand your game