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Yes, you only do one roll each time.

Each player has their own bubble. Thanks for pointing out your misunderstanding. I'll probably do a small revision of the rules to make that clearer.

I see, one last thing (or until I have more questions that comes to mind) 

On skills related modification I want to create an example in order to ask this; this player is attempting to charm receptionist as distraction so the party infiltrate the building, player have 2 dice and their previous roll with 2 dice was 5 in total, player goes for inflate and gain 3 dice total and picks talking fast. 

The dice result unfortunately 4 but his talking fast is +2 so that's a successful with success result, however the next roll isn't 6 and over, that's still 4 and over correct? Or do we go back to 5 and over to beat? That's what I understood from "modifying this result does not affect the dice roll totally result that will carry over to your next roll"

Yup. That's correct.

There, I updated the How to Play section for better clarity.

Those examples of your system makes reading the rulebook much better now

Didn't know you needed to start low 50/50  roll chances before going big, this makes more sense now. so if you want to do something medium or big like stealing a painting from museum you gotta have 3 to 4 dice set but if you only have 1-2 means DM have to say it's impossible 

This makes pushing to gamble more factor into it and a must do mechanic in order to progress bigger ones. I very much like it 

Thank you for your hard work and your time to reply and helping me understand your game