Honestly a lot more fun than i expected, got around 5000 on my second attempt. Would love to see this concept expanded with more enemy variety, mechanics etc.
The leaf, iron and health displays were also bugged for me. I think sometimes when the value changes, the display doesn't change to show it.
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Thank you! It's so cool to see people pushing to get better high scores. I wish I had more time to integrate a global leaderboard.
Thanks for the feedback. You're not the only one, so I'm working (offline) on overhauling the UI elements because they are definitely not consistent, and not great to start with in terms of making changes evident (especially when you don't have much time to focus on them with everything else going on).
I am continuing development so I hope in the coming weeks you will see something more interesting! I'm planning out a fairer ongoing speed curve, a few different visually distinct types of enemies, and boss battles (do not despawn until defeated, high HP)