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ASIMItheHERO

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A member registered Jun 15, 2020 · View creator page →

Creator of

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I would love some feedback on my game, if you want to try it out :) https://asimithehero.itch.io/frozen-solid

I would love some feedback on my game, if you want to try it out :) https://asimithehero.itch.io/frozen-solid

I would love some feedback on my game, if you want to try it out :) https://asimithehero.itch.io/frozen-solid

Fantastic artwork. Really short but i enjoyed the part i got to play.

A simple mechanic executed well, with great level design too. Nice take on the Jump King formula. Maybe a bit too aggressive with the movement, i found it hard to make small micro adjustments to set up my jump. But really that's a nitpick

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Maybe I'm a sucker for the terminal look, but this was really well done with a lot of personality. It was great at conveying a sense of mystery. I liked the puzzle mechanic, but a bit too easy for my taste. Would have liked some longer words.

Fun game, it looks cute. The tile placing adds a nice puzzle element. 

The jumping feels a bit unnatural to me, you can't really change direction once you're in the air.

Really liked the art and animations, the tank cannon looks so satisfying when you shoot, and the trees are a nice touch. Gameplay is simple but fun, some sound would have been nice though. Great work!

Thanks for trying it out, I'm glad you liked it :)

Maybe you died from the cold. I didn't get around to making a proper death screen so it just puts you back in the main menu. Or it could be a bug for sure. 

Thanks for trying it out.

Simple but cute! The artstyle is really charming. The little story intro was perfect, felt like an old flash game or something.

My highscore was 829, i guess my chef will be eating good. :P

Fun little puzzle game, just hard enough imo. Looks really good too!
Wouldn't run on Firefox for some reason, got the error "Error: Couldn't load project data at path ".". Is the .pck file missing?". Could be on my end, worked fine on chrome.

Fun game, really sick art. I love the way the hair moves when you jump. And the little electron guys are just perfect. Shooting and moving feels really satisfying.
Gets a little stale, once you're at max difficulty, but the fundamentals are great. Those flashbangs get annoying after a while though.

Honestly a lot more fun than i expected, got around 5000 on my second attempt. Would love to see this concept expanded with more enemy variety, mechanics etc.
The leaf, iron and health displays were also bugged for me. I think sometimes when the value changes, the display doesn't change to show it.

I love the temperature mechanic, at some point you're forced to avoid the electrons to avoid overheating.  The difficulty ramps up very slowly, but once it gets going it's pretty fun.

I really liked the voice acting and camera angles at the start. The RC car was harder to control than i would have liked, and climbing the spiral pillar was... frustrating. Some in-game explanation of the controls would have been nice too.
Couldn't seem to progress after collecting the red can from the top of the shelves (the 3rd item from the store i believe). Was that the end of the game or did it just break for me?

I beat the game, wasn't too hard imo but took a little to get used to the controls. I enjoyed that first boss the most, maybe a little too hard for a 'tutorial' boss but it had the most varied moveset. The last boss was the easiest for me, but maybe that's just because i was better at the game at that point. Some of the bosses wind-up animations were a little light and easy to miss. The most frustrating thing was how they would keep dodging my attack by jumping into the air.
The dash controls was a little frustrating, i wish it would let me dash without holding an arrow key. I was also a little confused how the charge only dealt damage to the shield, and not to the boss, would have been nice with two different attacks to mix up the combat a little.
I realize this might sound negative, but really the game was great and i had fun. A nice variety of boss attacks that didn't feel similar. The visuals and aesthetic was definitely a highlight for me, awesome game.

Fun game! Cute art and a nice concept. The physics were a little janky sometimes and it took a couple tries to understand the controls and learn the level. I liked it.

The hand drawn art was honestly kind of charming, and i liked the puzzle aspects of using your gun for movement.
The later levels were a little frustrating with most of the enemies hidden off-screen. Certainly janky but a pretty fun game regardless.