Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Allegedly, you have a script called MouseInitialisation that calls native_cursor_reset on game start.

There’s not currently a good way for me to make sure that the extension initializes before any such uses, so don’t do that.

Thank you for clarifying that, it’s appreciated. So in fact, this works:

myCursor = native_cursor_create_from_sprite(spr_cursor, 0);
window_set_cursor(cr_none);
//native_cursor_reset();
native_cursor_set(myCursor);