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Yes, I have a version in the works that will include the densityMapHeightTypes as well as the ability to remove store items from the game. Still have more mp testing to do but, as far as that goes, I'm not sure yet why the load process would be any different. Once I figure out what loads differently there, I'll make the necessary adjustments.

Oh yes you are a God...Hopefully we got it soon
Thank you

and i got another problem.
The maps_weed.xml has for me loaded separately , because i deletet Olive and Grape from my map and now i get warings about weeders etc.
hope you can help.
with regards