Glad you enjoyed, I guess to fix the firing I can add an upgrade which separates movement and shooting. And to fix the exit problem I will just remove that button so that your only option is to keep playing. I would also like thoughts on balancing, is it too easy or too hard? Please let me know
The movement system makes it harder than expected, especially if your player isn't familiar with Asteroids the game. Having a basic tutorial graphic for the first minute or so showing the controls and expected action on those controls could help. Otherwise, it plays like an arcade game: easy to start, hard to actually beat.