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The way this story is made makes it difficult to discuss without adding spoilers, so…

SPOILERS The story starts with a simple premise, then the Main Character dies because he ate toast instead of cereal. My first thought was "Oh, it's one of those where the puzzle is memorizing what is a correct answer"

Then after the reload the character remembers his last death, and I thought “Damn, now it’s turning into a time-loop thingy, nice!”

As the story goes on, the character keeps having bad endings, until I get the final choice right and I got the good ending.

Then I retried it because I wanted to see the last bad choice, and at this point the character realizes he’s in a game (nice!) until he breaks down and destroys everything (meta!).

The story, if you make all the “correct” choices is simple and cute. The meat of the story is in the dramatic “wrong” choices.

A very risky decision. If someone gets all the “correct” choices the first time they may assume that’s the story (unless you have a way to prevent that)

Still, a very interesting way to handle it.

I had fun with this one!