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(+1)

Pretty good game! I found the simple art to be charming and the characters are fun too. I also like the visual effects that you were able to do for the visual novel segments. I don't play many virtual novels so I don't know how others game do this but I do wish that there was some better indication for some things like your stats for being able to defeat the giant snake.

Also, in dialogic, you forgot to seperate one Melkhors day 2 or day 3  dialogue  line

(+1)

Thank you so much for your comment! That means a lot! <3
I definitely plan to do some polishing when the game jam winner is announced. Like I wanna add a few more effects for example to highlight when a choice did well or not, add more sound effects, visual effects and maybe more variety in songs too. And yes, really wanted to add indication for the ending requirements too, but just lacked the time at the end (I was crunching those dialogues really hard T.T).  If things go well, I will add even more endings than there are available now. Thank you for the hint with the melkhor dialogue!

Ignore this part if you don't want to get spoilered for the ending requirements:
Every character needs the stat which you can train in the area they are standing in. For example accuracy for Alina and power for Melkhor. Your relationship and the base stat need to be both at least 100 for a good ending with the respective character.