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(+1)

The game was great but ruthless with its difficulty. The movement never felt fully consistent and sometimes felt like a gamble but was satisfyingly fast and easy to use. the fire mechanic introducing both timed and multi-segmented areas were interesting. the rope mechanic felt underutilized to me as they were just a way to move a barrier for theatrics but could have been a dash prevention method or something like that. I also somehow managed to softlock it.

I'm glad you enjoyed some of it, but I'm sorry about the softlock :(