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(+1)

Very fun game! I really enjoyed the mechanics as well as the upgrade and build paths that seem available. It definitely felt a little slow at the start, I might suggest preventing clotheslines from spawning at certain minimum heights. Once you get going though you feel yourself getting much more powerful every round. It'd be nice if the shop wasn't a seperate screen and you could access it more easily between rounds, feels like it brakes your flow having to enter into it. Would be excited to see where this goes with further development! Also loved seeing the balatro esque visuals, you really nailed that

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Thank you very much! I'll be honest, most of my play-testing was done with a lot of money and high upgrades so I could test other stuff, so i never realized how excruciatingly slow it is at first. When i asked some of my friends however they said it was fine, though looking back to it they probably just didn't wanna hurt my feelings or something (which is stupid, I WANT criticism). If i ever do make any more updates, I'll definitely make the start a lot easier (and of course add a saving system)
As for the UI, I'm very glad you liked it, this was my first ever project in Godot so i was a bit scared of how ambitious my UI idea felt, but it was a lot easier to make than I expected, and i think I've fallen in love with Godot's UI creation workflow.