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Very interesting game! I liked the idea of trying to prevent two different forces from beating each other and keeping them locked in a stalemate as long as you can. I think it was difficult to parse the visual information as the game progressed. One part was, I believe, due to the visual similarity between runners and defenders. I think there's a lot of potential here in what you can do with in the future, but the strategy and concept is already very good.

Thank you for the kind words. The visual similarity between types of players is probably due to the 16x16 image size I tried to stick with.