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A fun rougelike! I enjoyed the enemy designs and bullet patterns of the rooms. Each room offers a good balance of enemy swarms as well as environmental traps. There are some bugs where rooms that are visible on the map are inaccessible as well as some accidental pathways that lead to broken rooms. You have enough upgrade options and opportunities to make yourself a very solid build. Also enjoyed the boss encounters that offered a challenge even when I had gotten to a pretty strong build.