Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Appreciate the feedback! We really saved a lot of the work for the last few nights but we did end up getting it done.

Nice to see someone that recognizes Godot's NavigationAgent (we forgot to disable pathfinding debug). I do think it has its place for simple mechanics but it can feel clunky to work with if you're looking for something complex. For this game I did have to bend some of the rules of the game to cater to how the pathfinding works, but I like where it is now.