take the roll one more die per turn lose 10 health, roll a die cooldown 4 turns, flip a die and add 2/3 value to a die. use them every time you can, every turn you can.
use the plus 2/3 on 5's and 4's respectively to make it into a 6 and overflow a 1 that you then flip into a 6 every turn.
until the duo crock and crane fight on day 3 swap out the roll one more die per turn lose 10 health for passively deal 3 damage every turn, swap back after for the last 2 fights.