First game I fully completed up to now. Simple mechanics and overall polished. Wish the enemies would move in a straight line and switch direction when hitting a wall; got some characters stuck in a corner for a long while...!
Viewing post in Wishy's Adventure jam comments
Thanks for playing the game and for the feedback. Yes! I understand the frustration of the student NPCs. It was on the list of things to fix, but we ran out of time. I also wanted to implement better controls for the platforming (cyote time, etc.) but ran out of time as well. I'll be sure to put those in after the judging is done.